Skip to content

  • Home
  • About
  • Games
    • Full Indie Games
      • Coated
      • Penguins Of The North
      • Tk..Tk..Boom
      • Harmonic
      • It Is Not A Mess
      • Decay
      • Pin The Bubbles
    • Collaboration Indie Games
      • The Chainsaw Incident
      • Crash Bandicoot HD
      • Toki Remake
      • The Button
    • Small Indie Games
      • I Burn
      • The Way You Are
      • Plugzzz
      • Janpu
      • Anonymous Crates
      • Uncage ’em
      • GeoEatRical
      • Fel-Palala
      • Puzzle Pieces
      • TesTD
      • S.O.Shooter
      • Snake
      • Frieddom
      • The Filthy Coward
      • Noisy Adventure
      • Interactive Doggy
      • Aladdin
      • A Working Day
      • Tako
      • My Decisions
      • inDevelopment
      • RoBall
      • The Fart Knight
  • Pretty Frames
    • Detroit Become Human
    • Diablo IV
    • Death Stranding
    • Resident Evil
    • Elden Ring
    • God of War
  • Tools/Apps
    • Game Link
    • Video Comparator
    • Image Comparator
    • Python Times
    • Easy Save & Load
    • Cinematic Gameplay
    • Easy Debug Inputs
    • reNode
    • Crossword Starter Pack
    • nGUI to uUI
    • Debug Broom
  • Books
    • Learning Unreal Engine iOS Game Development
    • Unreal Engine Lighting and Rendering Essentials
    • Mastering Unreal Engine 4.X
  • Tutorials
    • Unreal Engine 4
    • Picking Player Character!
    • The art of writing tools
    • Fake Accurate shadow
    • Make Game during a Jam
  • some 3D stuff
  • Awards
Search

Mirage’s PFR & IFL DevLog Mirage Tech Vulkan

Mirage’s PFR & IFL

October 20, 2019October 20, 2019Muhammad

It’s been a while since I did post in here, in fact been even longer since i did post about Mirage. But during that silence, i was still working on…Let’s…Continue readingMirage’s PFR & IFL

Terrain Sculpting Eraser DevLog Free Stuff Miscellaneous Tools Tutorials

Terrain Sculpting Eraser

May 29, 2019May 29, 2019Muhammad

Several weeks ago I had a discussion with a friend regarding some of the terrain tools limitations within Unreal Engine comparing to other tools we used to use, and that…Continue readingTerrain Sculpting Eraser

PoTN Files association DevLog Games quick stuff

PoTN Files association

May 24, 2019May 24, 2019Muhammad

Been quite sometime since the latest update for “Penguins of The North”, but I’ve been busy in other projects that will be covered in later posts, or already been covered…Continue readingPoTN Files association

Breaking down The Rats of “A Plague Tale” Articles DevLog Free Stuff Studies Tech Tutorials

Breaking down The Rats of “A Plague Tale”

May 3, 2019June 21, 2022Muhammad

Will try to not speak too much, and leave it to the content to handle the talk. With the most recent gameplay video of the amazing anticipated game (at least…Continue readingBreaking down The Rats of “A Plague Tale”

1 Comment on Breaking down The Rats of “A Plague Tale”
“I Burn”, My entery for Ludum Dare #44 Articles DevLog Ludumdare Miscellaneous Personal News Studies Tutorials

“I Burn”, My entery for Ludum Dare #44

April 29, 2019April 29, 2019Muhammad

Play HereSoooo!!!While I recently barely can find some free time after fulfilling my personal obligations, I took a decision, to not miss Ludum Dare this time, been couple of jams…Continue reading“I Burn”, My entery for Ludum Dare #44

Free “Video Comparator” Announcements Free Stuff quick stuff Tools

Free “Video Comparator”

April 11, 2019April 15, 2019Muhammad

Today I decided to clean up, update the code, update to the most recent vs2017 version, and release for free one of my most beloved personal tools that I’ve developed…Continue readingFree “Video Comparator”

Behind the resume game DevLog Miscellaneous

Behind the resume game

April 10, 2019April 11, 2019Muhammad

While cleaning up my storage, i found an old missing hard drive, that i never though it is working again! That drive contains a lot of old files from my…Continue readingBehind the resume game

Once more, Mentioned in Unreal Engine 4.22 Announcements Miscellaneous Personal News quick stuff

Once more, Mentioned in Unreal Engine 4.22

April 3, 2019April 3, 2019Muhammad

Well….By now you already know how this works! I’ve stopped tracking my pull requests, so I’m not sure which ones of my contributions are included within this release, but one…Continue readingOnce more, Mentioned in Unreal Engine 4.22

Cascade 2 Niagara Announcements DevLog Tech Tools

Cascade 2 Niagara

March 21, 2019March 21, 2019Muhammad

If you been following this blog for quite sometime, you are probably familiar with the type of things that I like to do in my free time. Mostly challenging or…Continue readingCascade 2 Niagara

Level design on the Go DevLog Games Miscellaneous quick stuff Tools

Level design on the Go

February 27, 2019February 27, 2019Muhammad

Not much to say, but more to show! In the past couple of months I’ve been working on porting the PoTN level editor to Android devices, so I can get…Continue readingLevel design on the Go

Posts navigation

Older posts
Newer posts
Copyright © 2025 | JetBlack by Firefly Themes
Scroll Up