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Category: Tech

Game Link Tech Tools Tutorials Unreal Engine

Game Link

October 9, 2022November 6, 2022Muhammad

“When your game package is measured in tens of Gigabytes, you don’t want to keep making packages frequently…” Game Link (GL) is an upgrade to the Unreal Engine games workflow,…Continue readingGame Link

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Yet, another Unreal stuff! Announcements Miscellaneous Personal News quick stuff Tech

Yet, another Unreal stuff!

May 30, 2020May 30, 2020Muhammad

While this is not new…But this one means a lot to me, and will be always the very very close to my heart..Because… If you didn’t get the reason, it’s…Continue readingYet, another Unreal stuff!

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Mirage, and the quality of life, episode 1 DevLog Mirage Miscellaneous Tech Tools Vulkan

Mirage, and the quality of life, episode 1

February 29, 2020March 3, 2020Muhammad

Back again, the Mr hollowman!!!It’s been quite sometime “once more” since my previous post, but this is due to many things, mostly getting back late from work, which didn’t give…Continue readingMirage, and the quality of life, episode 1

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Oh, another Unreal contributions! Announcements Miscellaneous Personal News quick stuff Tech

Oh, another Unreal contributions!

December 10, 2019December 10, 2019Muhammad

Yesterday I got my hands on the official launcher version of UE4.24 which was just released, and as always, eager to see if any of my personal fork changes made…Continue readingOh, another Unreal contributions!

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Mirage’s PFR & IFL DevLog Mirage Tech Vulkan

Mirage’s PFR & IFL

October 20, 2019October 20, 2019Muhammad

It’s been a while since I did post in here, in fact been even longer since i did post about Mirage. But during that silence, i was still working on…Let’s…Continue readingMirage’s PFR & IFL

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Breaking down The Rats of “A Plague Tale” Articles DevLog Free Stuff Studies Tech Tutorials

Breaking down The Rats of “A Plague Tale”

May 3, 2019June 21, 2022Muhammad

Will try to not speak too much, and leave it to the content to handle the talk. With the most recent gameplay video of the amazing anticipated game (at least…Continue readingBreaking down The Rats of “A Plague Tale”

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Cascade 2 Niagara Announcements DevLog Tech Tools

Cascade 2 Niagara

March 21, 2019March 21, 2019Muhammad

If you been following this blog for quite sometime, you are probably familiar with the type of things that I like to do in my free time. Mostly challenging or…Continue readingCascade 2 Niagara

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Unreal Python[S] Announcements Free Stuff Miscellaneous quick stuff Tech

Unreal Python[S]

January 20, 2019January 22, 2019Muhammad

I have created a public repo where i’ll be cleaning up most of my personal unreal Python scripts that I’ve made (and keep making) to help me in processing many…Continue readingUnreal Python[S]

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Mirage Engine Latest Updates DevLog Mirage Tech Uncategorized Vulkan

Mirage Engine Latest Updates

January 12, 2019January 12, 2019Muhammad

Since my last post about “Mirage”, I had the chance to work on different branches in adding several new features to the engine. And while it is a complicated long…Continue readingMirage Engine Latest Updates

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Graphics debugging in Mirage DevLog Mirage Miscellaneous Studies Tech Tools Tutorials Vulkan

Graphics debugging in Mirage

November 21, 2018November 21, 2018Muhammad

After Vulkan based investigations I made few years ago, I started right away in my self-driven-like-a-lost-fish-in-the-ocean heavy experimentations in order to prepare the path for myself to start in creating a…Continue readingGraphics debugging in Mirage

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