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Category: Tools

Game Link Tech Tools Tutorials Unreal Engine

Game Link

October 9, 2022November 6, 2022Muhammad

“When your game package is measured in tens of Gigabytes, you don’t want to keep making packages frequently…” Game Link (GL) is an upgrade to the Unreal Engine games workflow,…Continue readingGame Link

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Python Times Python Tools Unreal Engine

Python Times

July 26, 2021July 28, 2021Muhammad

Python Times is and unreal engine editor plugin that allow python scripts to auto-execute at a wide range of editor occasions. In the lines below will be showing how easy…Continue readingPython Times

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Mirage, and the quality of life, episode 1 DevLog Mirage Miscellaneous Tech Tools Vulkan

Mirage, and the quality of life, episode 1

February 29, 2020March 3, 2020Muhammad

Back again, the Mr hollowman!!!It’s been quite sometime “once more” since my previous post, but this is due to many things, mostly getting back late from work, which didn’t give…Continue readingMirage, and the quality of life, episode 1

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Terrain Sculpting Eraser DevLog Free Stuff Miscellaneous Tools Tutorials

Terrain Sculpting Eraser

May 29, 2019May 29, 2019Muhammad

Several weeks ago I had a discussion with a friend regarding some of the terrain tools limitations within Unreal Engine comparing to other tools we used to use, and that…Continue readingTerrain Sculpting Eraser

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Free “Video Comparator” Announcements Free Stuff quick stuff Tools

Free “Video Comparator”

April 11, 2019April 15, 2019Muhammad

Today I decided to clean up, update the code, update to the most recent vs2017 version, and release for free one of my most beloved personal tools that I’ve developed…Continue readingFree “Video Comparator”

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Cascade 2 Niagara Announcements DevLog Tech Tools

Cascade 2 Niagara

March 21, 2019March 21, 2019Muhammad

If you been following this blog for quite sometime, you are probably familiar with the type of things that I like to do in my free time. Mostly challenging or…Continue readingCascade 2 Niagara

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Level design on the Go DevLog Games Miscellaneous quick stuff Tools

Level design on the Go

February 27, 2019February 27, 2019Muhammad

Not much to say, but more to show! In the past couple of months I’ve been working on porting the PoTN level editor to Android devices, so I can get…Continue readingLevel design on the Go

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Penguins of The North – Editor Updates DevLog Games Miscellaneous quick stuff Studies Tools

Penguins of The North – Editor Updates

December 1, 2018December 1, 2018Muhammad

By now, you probably heard about my super old game Penguins of The north, either here, FB, YT or Twitter. If you don’t, then in a nutshell, it is one…Continue readingPenguins of The North – Editor Updates

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Graphics debugging in Mirage DevLog Mirage Miscellaneous Studies Tech Tools Tutorials Vulkan

Graphics debugging in Mirage

November 21, 2018November 21, 2018Muhammad

After Vulkan based investigations I made few years ago, I started right away in my self-driven-like-a-lost-fish-in-the-ocean heavy experimentations in order to prepare the path for myself to start in creating a…Continue readingGraphics debugging in Mirage

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The Unreal Garden! Miscellaneous quick stuff Studies Tech Tools

The Unreal Garden!

October 16, 2018November 4, 2018Muhammad

Few months ago I did dump all the info regarding the UnrealEngine git repo. It was interesting seeing how many commits are in there, who made them, who is the…Continue readingThe Unreal Garden!

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