Glad To announce today that the game almost finished, and I’m just adding some fine tuning inside. The game running perfect on all the platforms and I’m happy with the…Continue readingTk..Tk..BOOM On Greenlight
I was quite busy this past few week finishing some of the multiplayer functionalities. But my huge portion of free time was directed to record/edit the UnrealEngine4 2d game tutorials,…Continue readingDevLog: Some Multiplayer
As it is no more holidays ;( I’m not working that much [again], just ~7 hours daily, which will not give a huge impact on the game progress. Anyway, most…Continue readingDevLog: Finish flags functionality
I kept updating my menu, it still missing the sub menu of options and achievements. but I’m happy for the current result. I kept working in the game localization &…Continue readingDevLog: localization current status
Hey dudes, before the [show level solution] implementation, I was playing all the levels one by one for the sake of testing :/ Of course I’m the only person who…Continue readingA Cheering up feature !
OK, here a quick Update. I managed to work more in the UI. Last time i worked in the UI, it was building it. but now all the UI functionality…Continue readingDecay, DeveLog #02
Hey, it is just a quick screenshot after almost a week of working in the full version of Decay. This image contain a Half way of the new UI in…Continue readingDecay, DeveLog #01
from a couple of months , i was on vacation & find it is great to enter the animation competition on 11Sec Club , on this month they put a…Continue readingEasyCut…my new Maya MeL Script