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  2. Archive for Vulkan
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Category: Vulkan

Mirage’s Beauty… DevLog Mirage Vulkan

Mirage’s Beauty…

January 13, 2021January 14, 2021Muhammad

So far I’ve been always speaking about Mirage’s issues or features, supporting my posts by ugly in editor debug views with super solid black background. But i just realized that…Continue readingMirage’s Beauty…

Sponza DevLog Mirage Vulkan

Sponza

January 3, 2021January 3, 2021Muhammad

It’s been a wile since i started in one of those side branchs that i was hope for so long to finish…and i guess the end of the year holidays…Continue readingSponza

Re-Resolve the Depth! DevLog Mirage Vulkan

Re-Resolve the Depth!

December 19, 2020December 21, 2020Muhammad

Back again..With all that crazy stuff going around, i had some time to work on Mirage, while there are things being added, and Mirage look qutie different now, but the…Continue readingRe-Resolve the Depth!

Trick Vulkan API with the Vulkan API (Mirage’s Multisampled Depth) DevLog Mirage Vulkan

Trick Vulkan API with the Vulkan API (Mirage’s Multisampled Depth)

March 8, 2020December 12, 2020Muhammad

Back again, and that is the postponed post i promised!!! It’s been a draft already for few months!!Today’s post as you already have an idea from a previous one, it…Continue readingTrick Vulkan API with the Vulkan API (Mirage’s Multisampled Depth)

1 Comment on Trick Vulkan API with the Vulkan API (Mirage’s Multisampled Depth)
Mirage, and the quality of life, episode 1 DevLog Mirage Miscellaneous Tech Tools Vulkan

Mirage, and the quality of life, episode 1

February 29, 2020March 3, 2020Muhammad

Back again, the Mr hollowman!!!It’s been quite sometime “once more” since my previous post, but this is due to many things, mostly getting back late from work, which didn’t give…Continue readingMirage, and the quality of life, episode 1

Mirage’s PFR & IFL DevLog Mirage Tech Vulkan

Mirage’s PFR & IFL

October 20, 2019October 20, 2019Muhammad

It’s been a while since I did post in here, in fact been even longer since i did post about Mirage. But during that silence, i was still working on…Let’s…Continue readingMirage’s PFR & IFL

Mirage Engine Latest Updates DevLog Mirage Tech Uncategorized Vulkan

Mirage Engine Latest Updates

January 12, 2019January 12, 2019Muhammad

Since my last post about “Mirage”, I had the chance to work on different branches in adding several new features to the engine. And while it is a complicated long…Continue readingMirage Engine Latest Updates

Graphics debugging in Mirage DevLog Mirage Miscellaneous Studies Tech Tools Tutorials Vulkan

Graphics debugging in Mirage

November 21, 2018November 21, 2018Muhammad

After Vulkan based investigations I made few years ago, I started right away in my self-driven-like-a-lost-fish-in-the-ocean heavy experimentations in order to prepare the path for myself to start in creating a…Continue readingGraphics debugging in Mirage

1 Comment on Graphics debugging in Mirage
Vulkan & Depth Miscellaneous quick stuff Studies Tech Vulkan

Vulkan & Depth

July 8, 2016December 4, 2018Muhammad

Back…! That was faster than what I’ve originally estimated. Took few more weeks to get more familiar with the API, and most importantly adding a mesh creator to ease the…Continue readingVulkan & Depth

1 Comment on Vulkan & Depth
Hello Vulkan! DevLog Miscellaneous Personal News quick stuff Studies Tech Vulkan

Hello Vulkan!

April 10, 2016November 21, 2018Muhammad

Well, not so long ago, Khronos Group released the new (and promising imho) graphics API called Vulkan. And as you know, I’ve always been Khronos & OpenGL supporter against the…Continue readingHello Vulkan!

1 Comment on Hello Vulkan!

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