Not much to say at this post, except that I was very thrilled to receive unreal goodies once more. Thank you Unreal, Thank you Epic for your kind appreciation 🙂…Continue readingUnreal Goodies!
Oh.. how cool it is?!! When i created the UE4U.XYZ blog and all the content in there since unreal’s first day to be public in 2014, i didn’t know that…Continue readingEpic’s Mega Grant
While this is not new…But this one means a lot to me, and will be always the very very close to my heart..Because… If you didn’t get the reason, it’s…Continue readingYet, another Unreal stuff!
Yesterday I got my hands on the official launcher version of UE4.24 which was just released, and as always, eager to see if any of my personal fork changes made…Continue readingOh, another Unreal contributions!
Play HereSoooo!!!While I recently barely can find some free time after fulfilling my personal obligations, I took a decision, to not miss Ludum Dare this time, been couple of jams…Continue reading“I Burn”, My entery for Ludum Dare #44
Well….By now you already know how this works! I’ve stopped tracking my pull requests, so I’m not sure which ones of my contributions are included within this release, but one…Continue readingOnce more, Mentioned in Unreal Engine 4.22
Today while cleaning-up old files, that proj came on my radar, and it brought some nice memories, so I wanted to share more about it. Years ago, specifically at the…Continue readingThe Resume thing!
Peep! It is happening again, this morning I noticed that my contributions in adding features and fixing some UE4 issues was included in 4.21 again. Supper happy with that great community and…Continue readingOnce more, Mentioned in Unreal Engine 4.21
While browsing online found a link that took my to one of my old blogs( I used to have so many blogs. Some at WordPress and others at BlogSpot ).…Continue readingEasyCut, for Dynamic cuts!