So far I’ve been always speaking about Mirage’s issues or features, supporting my posts by ugly in editor debug views with super solid black background. But i just realized that…Continue readingMirage’s Beauty…
It’s been a wile since i started in one of those side branchs that i was hope for so long to finish…and i guess the end of the year holidays…Continue readingSponza
Back again..With all that crazy stuff going around, i had some time to work on Mirage, while there are things being added, and Mirage look qutie different now, but the…Continue readingRe-Resolve the Depth!
Back again, the Mr hollowman!!!It’s been quite sometime “once more” since my previous post, but this is due to many things, mostly getting back late from work, which didn’t give…Continue readingMirage, and the quality of life, episode 1
It’s been a while since I did post in here, in fact been even longer since i did post about Mirage. But during that silence, i was still working on…Let’s…Continue readingMirage’s PFR & IFL
Since my last post about “Mirage”, I had the chance to work on different branches in adding several new features to the engine. And while it is a complicated long…Continue readingMirage Engine Latest Updates
After Vulkan based investigations I made few years ago, I started right away in my self-driven-like-a-lost-fish-in-the-ocean heavy experimentations in order to prepare the path for myself to start in creating a…Continue readingGraphics debugging in Mirage