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Category: DevLog

Sponza DevLog Mirage Vulkan

Sponza

January 3, 2021January 3, 2021Muhammad

It’s been a wile since i started in one of those side branchs that i was hope for so long to finish…and i guess the end of the year holidays…Continue readingSponza

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Re-Resolve the Depth! DevLog Mirage Vulkan

Re-Resolve the Depth!

December 19, 2020December 21, 2020Muhammad

Back again..With all that crazy stuff going around, i had some time to work on Mirage, while there are things being added, and Mirage look qutie different now, but the…Continue readingRe-Resolve the Depth!

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Inhabited DevLog Miscellaneous quick stuff Studies Unreal Engine

Inhabited

November 16, 2020November 16, 2020Muhammad

This video was made as a side doodling project to see what could be possibly made by one persons only with the power of Unreal Engine and the tons of…Continue readingInhabited

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Trick Vulkan API with the Vulkan API (Mirage’s Multisampled Depth) DevLog Mirage Vulkan

Trick Vulkan API with the Vulkan API (Mirage’s Multisampled Depth)

March 8, 2020December 12, 2020Muhammad

Back again, and that is the postponed post i promised!!! It’s been a draft already for few months!!Today’s post as you already have an idea from a previous one, it…Continue readingTrick Vulkan API with the Vulkan API (Mirage’s Multisampled Depth)

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Mirage, and the quality of life, episode 1 DevLog Mirage Miscellaneous Tech Tools Vulkan

Mirage, and the quality of life, episode 1

February 29, 2020March 3, 2020Muhammad

Back again, the Mr hollowman!!!It’s been quite sometime “once more” since my previous post, but this is due to many things, mostly getting back late from work, which didn’t give…Continue readingMirage, and the quality of life, episode 1

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Mirage’s PFR & IFL DevLog Mirage Tech Vulkan

Mirage’s PFR & IFL

October 20, 2019October 20, 2019Muhammad

It’s been a while since I did post in here, in fact been even longer since i did post about Mirage. But during that silence, i was still working on…Let’s…Continue readingMirage’s PFR & IFL

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Terrain Sculpting Eraser DevLog Free Stuff Miscellaneous Tools Tutorials

Terrain Sculpting Eraser

May 29, 2019May 29, 2019Muhammad

Several weeks ago I had a discussion with a friend regarding some of the terrain tools limitations within Unreal Engine comparing to other tools we used to use, and that…Continue readingTerrain Sculpting Eraser

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PoTN Files association DevLog Games quick stuff

PoTN Files association

May 24, 2019May 24, 2019Muhammad

Been quite sometime since the latest update for “Penguins of The North”, but I’ve been busy in other projects that will be covered in later posts, or already been covered…Continue readingPoTN Files association

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Breaking down The Rats of “A Plague Tale” Articles DevLog Free Stuff Studies Tech Tutorials

Breaking down The Rats of “A Plague Tale”

May 3, 2019June 21, 2022Muhammad

Will try to not speak too much, and leave it to the content to handle the talk. With the most recent gameplay video of the amazing anticipated game (at least…Continue readingBreaking down The Rats of “A Plague Tale”

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“I Burn”, My entery for Ludum Dare #44 Articles DevLog Ludumdare Miscellaneous Personal News Studies Tutorials

“I Burn”, My entery for Ludum Dare #44

April 29, 2019April 29, 2019Muhammad

Play HereSoooo!!!While I recently barely can find some free time after fulfilling my personal obligations, I took a decision, to not miss Ludum Dare this time, been couple of jams…Continue reading“I Burn”, My entery for Ludum Dare #44

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