While browsing online found a link that took my to one of my old blogs( I used to have so many blogs. Some at WordPress and others at BlogSpot ).…Continue readingEasyCut, for Dynamic cuts!
Looks like it was my lucky day to wake up on Epic’s email letting me know that they chooses me (and other 5 persons) for their latest Unreal Dev Grants…Continue readingAwarded Unreal Dev Grant 🙂
So during this Sept., i got a chance to participate in UE4 Jam, which was based on the theme : “YOU DON’T KNOW WHAT YOU’VE GOT UNTIL IT’S GONE“. While…Continue readingAnonymous Crates,… For UE4jam
It’s a little game been made for Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift. Enjoy playing it! not much within the game, but made with within 1…Continue readingJanpu..Just a jumping game
Back…! That was faster than what I’ve originally estimated. Took few more weeks to get more familiar with the API, and most importantly adding a mesh creator to ease the…Continue readingVulkan & Depth
I know that I’ve been a lot far away from this blog, due to the pressure at work and the personal little small company. But there were tons going around…Continue readingMy 3rd Unreal Engine Book
Well, not so long ago, Khronos Group released the new (and promising imho) graphics API called Vulkan. And as you know, I’ve always been Khronos & OpenGL supporter against the…Continue readingHello Vulkan!