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  3. (Page 8)

Author: Muhammad

Realtime Skeletal/Animated mesh procedural destruction DevLog Miscellaneous quick stuff Studies Tech Tools

Realtime Skeletal/Animated mesh procedural destruction

March 15, 2018July 8, 2018Muhammad

I’ve always been amazed by the procedural realtime destruction in some games like battlefield, and this inspired me at some point in trying to figure out an integration and pipeline…Continue readingRealtime Skeletal/Animated mesh procedural destruction

reNode for Houdini (Tool & case Study) Articles quick stuff Studies Tools Tutorials

reNode for Houdini (Tool & case Study)

November 16, 2017July 2, 2021Muhammad

When it comes to working with node based editors, some people (me at least) takes it to a whole new level of madness and mental disorders. Where a fair amount…Continue readingreNode for Houdini (Tool & case Study)

EasyCut, for Dynamic cuts! Miscellaneous Personal News quick stuff Studies Tools

EasyCut, for Dynamic cuts!

August 20, 2017Muhammad

While browsing online found a link that took my to one of my old blogs( I used to have so many blogs. Some at WordPress and others at BlogSpot ).…Continue readingEasyCut, for Dynamic cuts!

1 Comment on EasyCut, for Dynamic cuts!
“Plugzzz”, My entery for Ludum Dare #39 DevLog Games Ludumdare Miscellaneous quick stuff

“Plugzzz”, My entery for Ludum Dare #39

July 30, 2017July 30, 2017Muhammad

It’s been a while, but things was going a bit crazy with me. Anyways, I wanted to share this quick game I made for ludum dare. Enjoy it! Play The…Continue reading“Plugzzz”, My entery for Ludum Dare #39

Awarded Unreal Dev Grant :) Announcements Miscellaneous Personal News quick stuff

Awarded Unreal Dev Grant :)

October 1, 2016Muhammad

Looks like it was my lucky day to wake up on Epic’s email letting me know that they chooses me (and other 5 persons) for their latest Unreal Dev Grants…Continue readingAwarded Unreal Dev Grant 🙂

Anonymous Crates,… For UE4jam Games

Anonymous Crates,… For UE4jam

October 1, 2016Muhammad

So during this Sept., i got a chance to participate in UE4 Jam, which was based on the theme : “YOU DON’T KNOW WHAT YOU’VE GOT UNTIL IT’S GONE“. While…Continue readingAnonymous Crates,… For UE4jam

Janpu..Just a jumping game Games Ludumdare

Janpu..Just a jumping game

October 1, 2016October 1, 2016Muhammad

It’s a little game been made for Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift. Enjoy playing it! not much within the game, but made with within 1…Continue readingJanpu..Just a jumping game

Vulkan & Depth Miscellaneous quick stuff Studies Tech Vulkan

Vulkan & Depth

July 8, 2016December 4, 2018Muhammad

Back…! That was faster than what I’ve originally estimated. Took few more weeks to get more familiar with the API, and most importantly adding a mesh creator to ease the…Continue readingVulkan & Depth

1 Comment on Vulkan & Depth
My 3rd Unreal Engine Book Announcements Books Personal News quick stuff

My 3rd Unreal Engine Book

June 24, 2016Muhammad

I know that I’ve been a lot far away from this blog, due to the pressure at work and the personal little small company. But there were tons going around…Continue readingMy 3rd Unreal Engine Book

11 Comments on My 3rd Unreal Engine Book
Hello Vulkan! DevLog Miscellaneous Personal News quick stuff Studies Tech Vulkan

Hello Vulkan!

April 10, 2016November 21, 2018Muhammad

Well, not so long ago, Khronos Group released the new (and promising imho) graphics API called Vulkan. And as you know, I’ve always been Khronos & OpenGL supporter against the…Continue readingHello Vulkan!

1 Comment on Hello Vulkan!

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