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Category: Delusion

Delusion, Reworking GUI & Scripting Delusion DevLog Mirage

Delusion, Reworking GUI & Scripting

January 8, 2025January 8, 2025Muhammad

During the holiday i reworked the scripting and imgui integrations that i had in Mirage. Gui previously was limited to an exact singleton HUGE class, only it can draw gui…Continue readingDelusion, Reworking GUI & Scripting

Arabic Decoding for Games & Game Engines – Part 5: Diacritics Arabic Decoding Delusion Rendering Tech

Arabic Decoding for Games & Game Engines – Part 5: Diacritics

March 31, 2024November 6, 2024Muhammad

After celebrating the victory of correctly rendered Arabic from Right to Left, we hit a solid ground with a fully broken Arabic again with the addition of text that has…Continue readingArabic Decoding for Games & Game Engines – Part 5: Diacritics

Arabic Decoding for Games & Game Engines – Part 4: Lam-Aleph Arabic Decoding Delusion Rendering Tech

Arabic Decoding for Games & Game Engines – Part 4: Lam-Aleph

March 31, 2024April 2, 2024Muhammad

We ended up in the previous part with a correctly rendered Arabic, that is draw from Right to Left with correct formations for characters based on their location in the…Continue readingArabic Decoding for Games & Game Engines – Part 4: Lam-Aleph

Arabic Decoding for Games & Game Engines – Part 3: Formations Arabic Decoding Delusion Rendering Tech

Arabic Decoding for Games & Game Engines – Part 3: Formations

March 31, 2024April 2, 2024Muhammad

So now we have a Right to Left text rendered with correct ordering of characters, but they looks wrong, as they’re not respecting any of the formations and all characters…Continue readingArabic Decoding for Games & Game Engines – Part 3: Formations

Arabic Decoding for Games & Game Engines – Part 2: Decoding Arabic Decoding Delusion Rendering Tech

Arabic Decoding for Games & Game Engines – Part 2: Decoding

March 31, 2024April 2, 2024Muhammad

Now with the theory part is behind us, in practice, i like to make things more show & tell, so we show what we need to do, and what is…Continue readingArabic Decoding for Games & Game Engines – Part 2: Decoding

Arabic Decoding for Games & Game Engines – Part 1: Challenges Arabic Decoding Delusion Rendering Tech

Arabic Decoding for Games & Game Engines – Part 1: Challenges

March 31, 2024April 2, 2024Muhammad

Introduction It is funny when taking a moment to think that the language that is my first language and i was born speaking is Arabic, and the language that i…Continue readingArabic Decoding for Games & Game Engines – Part 1: Challenges

Delusion on the Deck! Delusion DevLog

Delusion on the Deck!

November 22, 2023November 22, 2023Muhammad

As PC & handheld lover, Nintendo Switch was not enough! And once the Steam Deck show up in the news, i knew that i must be listing it too within…Continue readingDelusion on the Deck!

Delusion, The stutter is an illusion Delusion DevLog Mirage

Delusion, The stutter is an illusion

November 1, 2023January 18, 2024Muhammad

It’s been long time since i shared about Mirage (~2 years), but this was not for nothing but the huge engine refactor that ended up with a brand new Engine…Continue readingDelusion, The stutter is an illusion

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